About – Virtual Sports Association https://virtualsportsassociation.com Building the Future of Sport Tue, 29 Apr 2025 23:13:11 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.5 154711898 The Everyone Sport: E-ONE… The Basics https://virtualsportsassociation.com/e-one-thebasics/ https://virtualsportsassociation.com/e-one-thebasics/#respond Fri, 21 Mar 2025 18:07:57 +0000 https://virtualsportsassociation.com/?p=6178

E-ONE: The Last Human Network in the Age of AGI

A New Social Organism for a Post-Work World

Introduction: The World That Is Coming

Technology changes civilization. The printing press gave rise to mass literacy and democracy. The steam engine triggered industrialization and urbanization. The internet rewired communication, making geography almost irrelevant.

Now, we stand at the precipice of the most disruptive transformation in human history: the rise of Artificial General Intelligence (AGI) and, inevitably, Artificial Superintelligence (ASI). These systems will not merely optimize workflows or automate specific tasks—they will fundamentally alter the structure of society itself.

The traditional economy is built on human labor—physical, cognitive, and creative. AGI, however, is not just another automation wave; it is the first technology that can fully replace human workers across all domains. Jobs—both blue-collar and white-collar—will disappear at an unprecedented rate. Careers, as we understand them today, will cease to be a primary organizing force in people’s lives.

What happens to society when work is no longer its foundation?

Some argue that we’ll transition to a post-scarcity economy where Universal Basic Income (UBI) supports people indefinitely. But purpose is more fundamental than income. A world where billions of people are financially sustained but existentially unmoored is a world on the brink of collapse.

Without meaningful daily engagement, humans suffer. Depression, addiction, social isolation, and political unrest escalate. Institutions built around employment—education, social networks, even personal identity—begin to crumble.

This is the vacuum that The Everyone Sport (E-ONE) is designed to fill.

E-ONE is not just a sport. It is a new kind of social network, one that organizes people through continuous, embodied, purpose-driven participation. It is a post-work, post-career, post-scarcity human operating system, ensuring that humanity remains engaged, healthy, and meaningfully connected even as AGI upends every traditional institution.

What is E-ONE? The First Inclusive Sport in Human History

A Sport Unlike Any Other

E-ONE is built around Racket:Next, a revolutionary new sport designed for everyone, everywhere. Unlike traditional sports, which have always been exclusive, E-ONE is the first truly inclusive sport in history.

What do we mean by exclusive?

From the very beginning of civilization, sport has been designed to separate, not unite:

  • The strongest dominate the weak.
  • The fastest outpace the slowest.
  • The tallest outjump the shortest.
  • The wealthiest access the best training and equipment, leaving everyone else behind.

Even today, professional sports are a system of elimination, not inclusion.

  • Schools cut athletes from teams.
  • Tournaments weed out those who don’t meet arbitrary physical or financial thresholds.
  • The vast majority of people are spectators, not participants—mere consumers of an elite system.

E-ONE is the exact opposite.

  • It is designed for universal participation—anyone, regardless of age, gender, or ability, can play competitively.
  • It is team-based, but every player competes solo—their performance is aggregated into a team score.
  • It is scalable, meaning that people of all skill levels compete in ways that are fair, balanced, and rewarding.

This has never existed before in human history. Every past sport has reinforced exclusion—E-ONE is built for inclusion.

III. How is E-ONE Played? Understanding Racket:Next and Sport:Next

Racket:Next: The Core Game

Racket:Next is the foundational game of E-ONE. It is a fast-paced, solo-play racket sport that takes place entirely in virtual reality (VR).

At its core, Racket:Next is about:

  • Striking a ball using a virtual racket, returning shots with precision, strategy, and speed.
  • Full-body movement, requiring agility, reflexes, and coordination.
  • Solo Play with Team Scoring, where each player competes individually, but their performance contributes to their team’s total score. Teams can be as small as two players or as large as thousands.

Unlike traditional racket sports (tennis, squash, badminton), Racket:Next is:

✅ Always Played in VR – No physical courts are required. The only necessity is a VR headset and a 2-meter diameter circular play area per person.
✅ Accessible – No need for expensive equipment, extensive space, or professional training.
✅ Team-Oriented – Players do not compete directly against each other but work toward a cumulative team score, making it possible for all skill levels to contribute meaningfully.

The Racket:Next PlayDome: A New Kind of Sports Arena

The Racket:Next PlayDome is the iconic, visually striking game environment in which all matches take place.

Imagine stepping into a 360-degree virtual dome, filled with:

  • Dynamic, colorful geometric shapes that serve as targets and obstacles.
  • Brilliantly glowing lights that pulse and shift in response to your movements.
  • An ever-changing playspace, where walls and targets shift dynamically, creating a fluid, living sports arena.
  • Total immersion, where physics, sound, and motion tracking create a completely new way to experience sport.

The PlayDome is not just a digital replica of traditional courts—it is a fundamentally new sports environment, designed to be visually exciting, physically demanding, and endlessly engaging.

Sport:Next: The Competition System

Sport:Next is the competition framework that organizes global play.

Instead of the elimination-based model of traditional sports (where players are disqualified, cut, or ranked into irrelevance), Sport:Next is designed for continuous, adaptive play:

  • Sprint Matches: Fast-paced games that last an hour, where teams accumulate points.
  • Day-Run Events: Full-day competitions where global scores are aggregated.
  • Marathon Seasons: Ongoing seasonal play, where effort, improvement, and teamwork contribute to cumulative rankings.

Where is E-ONE Played?

E-ONE can be played anywhere in the world, as long as a player has:

  • A VR headset
  • A 2-meter diameter circular play area

That means:

✅ No stadiums
✅ No special physical courts
✅ No geographic barriers

Anyone, anywhere, with minimal space and equipment can participate in the same global competition as elite players.

Why E-ONE is the Most Important Investment of the AI Era

Every other investment category—AI tools, automation platforms, enterprise software—faces an existential threat from AGI. As models become exponentially more powerful, nearly all existing digital products will be commoditized or made redundant.

But human-centered networks—especially ones that create meaning and cohesion—are the only anti-fragile investments.

E-ONE is:

✅ Uncopyable – Because it is built on real human movement, effort, and cooperation.
✅ AGI-Resilient – Because it provides purpose, not just productivity.
✅ The Only Future-Proof Social Network – Because it thrives in a post-career world.

In a landscape where everything digital becomes ephemeral, E-ONE is the permanent infrastructure of human purpose.

Conclusion: The Last Human Network

E-ONE is not just a game.
E-ONE is not just an app.
E-ONE is not just a startup.

E-ONE is the immune system of humanity in the age of AGI.

It is the last human network—the one that remains when all others collapse under the weight of infinite automation.

Play together. Survive together. Thrive together.

This is E-ONE.


The Future is Now.

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Democratic Sport for Floodgate https://virtualsportsassociation.com/living-in-the-future/ https://virtualsportsassociation.com/living-in-the-future/#respond Mon, 22 Jul 2024 22:10:03 +0000 https://virtualsportsassociation.com/vrai-sport-copy/

WE HAD NEVER SEEN A WALK LIKE THIS… AND

YOU HAVE NEVER SEEN A SPORT LIKE THIS. NO ONE HAS.

With unlimited teams and unlimited team sizes… With every player’s EFFORT counting in their score… With every player being PAID to play.

This is not just a new sport… it is a whole new way of THINKING about sport, all made possible by Virtual Reality and Artificial Intelligence.

[CLICK EACH IMAGE TO EXPAND, AND CLICK THE LINKS BELOW THEM TO SEE AND EXPERIENCE MORE.]

PLEASE CLICK HERE FOR A GOOGLE DRIVE PDF OF THESE SLIDES.

And THANK YOU for the tremendous insights of Pattern Breakers, which you will see reflected in our presentation.

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VRAI Sport… REAL Sport https://virtualsportsassociation.com/vrai-sport/ https://virtualsportsassociation.com/vrai-sport/#respond Wed, 26 Jun 2024 15:59:04 +0000 https://virtualsportsassociation.com/what-we-believe-copy/

The letters “VR” and “AI” combine to spell the word “VRAI” in French, which means “TRUE” or “REAL.”

So, “VRAI Sport” means “TRUE Sport” or “REAL Sport.” This is ironic because the “V” stands for “Virtual,” and the “A” stands for “Artificial,” which mean “Unreal” or “False.”

Be that as it may be, the meaning of VRAI Sport is important to us, because it goes to the heart of our intention, which is to provide the most authentic sports competition experience to the most people in the world, regardless of ability.

After all, this is the major change that we want to bring to the world, now and into the far future, as The Everyone Sport.


We believe that REAL Sport in the world must be available to everyone who can move and WANTS to participate.

INCLUSION is our reason for being, and we will always include EVERYONE.

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Democratic Sport Slideshow https://virtualsportsassociation.com/democratic-sport-slideshow/ https://virtualsportsassociation.com/democratic-sport-slideshow/#respond Wed, 15 May 2024 01:45:37 +0000 https://virtualsportsassociation.com/what-we-believe-copy/

The Future is Now.

For your convenience, you will find a fifteen minute summary of Democratic Sport HERE.
Or Click HERE for a full, extended presentation [80 slides], with added commentary.

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Democratic Sport… Intentional Family https://virtualsportsassociation.com/intentional-family/ https://virtualsportsassociation.com/intentional-family/#respond Sun, 11 Feb 2024 00:25:51 +0000 https://virtualsportsassociation.com/what-we-believe-copy/

There is another, deeper, way to describe Democratic Sport: Intentional Family [IF].

That term has been used in the past to describe groups of people who are not traditionally “related,” but decide to come together with social bonds like what we ideally think of as “family.”

We say ideally because the modern family is less like that ideal today than ever.

The family unit has long been imagined – and for many for a long time lived – as the ideal, supportive, integrated social unit. It had only birth as its entrance requirement and death as its cancellation. And it was the core element of individual meaning in society. When all other relationships or affiliations failed, one was always a father, a mother, a husband, a wife, a daughter, or a son… and those roles meant something important.

Those things are no longer true for more and more people every day. The family is disintegrating,  and social data confirm that disintegration.

More important, family has been the most powerful integrative element in society.

Every other integrative element has always been less so, including work, school, faith, sports affiliation, and now, in the modern world, media and information sources and technology-driven social networks.

They are also disintegrating, and at faster rates than family.

These integrative social elements are falling apart because of the dissolution of entrance and cancellation requirements, like birth and death for families. 

Those requirements have been dissolving for years because their common foundations have eroded.

Just as we once got our information about and confirmation of reality from common sources, we also defined our roles in society around our long-term work. Neither of those social integrations are functional now.

Just as our faiths once united us in at least a shared sense of the divine [even if those “divines” differed], we also shared common emotional cause through affiliations with sports teams [on which we never remotely had a chance to play ourselves]. These affiliations too are falling apart.

And the tech-based social networking that was supposed to unite us in universal connection has blown us all apart into a million social fragments.

It is no surprise, then, that the rising malaise of the times is the ironic epidemic of loneliness in our hyper-connected society.

The good news is that all of these disintegrations are about to be melted away by the annealing fire of AI.

It will make superfluous most of the divisions that support our fragmentation today.

Work, of course, will itself become superfluous for most people as AI replaces human ingenuity and operational skill.

The same will apply for schools, which will no longer be preparations for vocational combat, but human gymnasiums of the mind.

And conventional sport, which has always been occupied by the tiniest of human minorities, will remain as spectacle but will fade beside the active participation of the world’s majority in their own teams, leagues, and families of athletic accomplishment [and income]: Democratic Sport.

People will still want and need something uniquely and avowedly human to share, to relate individuals to each other and to groups that have a common purpose.

We believe that common purpose will, for most people, be athletic competition: the joint, shared effort to accomplish a goal, arrayed against other humans in a kind of physical recreation with meaning: competitive victory.

However…

The focus of traditional and conventional competition has always been on the result: winning or losing. First and longest ago, because the winner won the spoils of victory, whether it was land or food or money or whatever was in sufficiently short supply to engender conflict. Some method was needed to rationally distribute the “spoils.”

The first competitions, in this light, were wars… battles over limited resources. When “sport’ emerged, it was a metaphor for war: a battle over the spoils.

It was no coincidence that the spoils of war were replicated in sports as the gold medals of victory. How many have actually wondered why the reward for winning a social, non-violent competition needed to be another metaphor for the spoils of war?

None of these results will be necessary in the not-distant future, when “spoils” themselves become superfluous in a society of plenty.

History’s sport was necessarily focused on the RESULT of the competition: who won and took the spoils.

Future’s sport – Democratic Sport – will be focused not on the result but on the PROCESS of competition: the marshaling of resources and cooperation to compete effectively: the making and management of teams… teams that are fundamentally differently constituted and managed than those of yore.

Our teams will be more like FAMILIES… with no entrance requirements and no dismissals.

In traditional families, the new entrant – the baby – has no choice. In our teams/families, the new entrant will have total and arbitrary choice, to join any team/family in the world and to join multiple families if they are not competitive opponents.

Those teams will span the globe, and cross every boundary of what today is difference and social fragmentation.

The social need for conflict – in work, in school, in families – will be low, but the natural human need for engagement in common causes will still be high.

Democratic Sport, and our global Intentional Family, will serve that need… for everyone.


The Future is Now.

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SPREAD THE WORD. https://virtualsportsassociation.com/spread-the-word/ https://virtualsportsassociation.com/spread-the-word/#respond Mon, 23 Jan 2023 17:35:22 +0000 https://virtualsportsassociation.com/what-we-believe-copy/

We are creating a whole new world of sport. To do this properly, we must build on old things and create many new things.

Which means that there is plenty of room for confusion and misunderstanding.

In our old world, even the word “sport” itself has become confused and confusing.

We recently heard an “esport” player asked: “Is esports really sport?”

His response: “No… of course not… that’s why we call it esport!”

And he was completely sincere.

In a world like this, we need to make everything that we can as clear as we can, even if takes time and lots of words and images.

We have done this for “sport” HERE.

This is what we have begun to do for everything else on our SPREAD THE WORD page, which is posted on our Racket:Next website, because that’s where it all began.

If you want to be a part of this revolution… go there and DIG IN.

And to help others… SPREAD THE WORD.


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What We Believe https://virtualsportsassociation.com/what-we-believe/ https://virtualsportsassociation.com/what-we-believe/#respond Fri, 22 Apr 2022 00:45:18 +0000 https://virtualsportsassociation.com/what-is-real-virtual-sport-copy/

We do this work because it’s fun, and we do it because we believe that it matters.

It matters because we deeply believe that sport is one of the adhesives that helps hold society together.

Further, we believe that AI is going to play a role far larger than most think in the future of our global society.

Decisions made now and attitudes held now, at the beginning of this new human development, are going to make an enormous difference in time.

And not a lot of time.

The impact that AI has is already being felt, in the massive investments that are being made in its name and in the fevered efforts that every major social and commercial player is making to figure out what role they can play, and what place they will occupy as this all comes to pass.

No one can predict the full form that this will take. But we believe that we are on the verge of defining a New Society, inside of and massively affecting the one in which we we live today.

We are committed to making a difference in everything from the nature of competition to the nature of cooperation and the ways that we help each other, in a world that will have very different constraints and possibilities than we can even imagine.

We love virtual games, and we love sports, but the path that we are on now leads to a place that is bigger than either.

It leads to another country, and we are its pioneers.


The Future is Now.

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